View Full Version : About respown(important)!!!!
HIBARI
January 20th, 2009, 09:27 PM
Blue got owned by orange(350kills-50kills) because of the big numbers of mages who uses Aura flash and their own skills [like Tempest (Storm Screamer)] from hiting respown like crazy and we culdent eaven get nobless on,or buff fast.My sugestion is:
Those who hit respown (a new player that entered in that respown without moving or use other skills) has to get PARALIZE:
1.Respown Only;
2.Paralized peaple will not take dmg;
3.Paralize duration=1min;
4.Paralize will not be anachor skill will be like a RB Paralize(Ex:U have 10 more lvls more,or more,than u hit a RB=RB paralize{Lineage2 Rules})
5.Respown Duration until u have to move=3 min.
DONT FROGET THIS SERVER IS A BALANCED ONE!!!!!!!!!
IF U DO THIS ADMIN YOUR SERVER WILL BE FINE AND MORE PEOPLE WILL COME.
I THINK PEOPLE LEAVED SERVER BECAUSE OF THIS.
ALL PEOPLE THAT ENTERED A RESPOWN ALWAYS GETS OWNED BY THOSE WHO ARE IN THE FIELD.
MAKE A VOTE FOR THIS !!!!!!!!!!!!!!!!!!!!!!!
lazyme
January 20th, 2009, 09:57 PM
psssht. Silly.
How did orange get to the spawn of blue team anyway?
By killing them. Means they were already winning.
Kill everyone -> get to the spawn -> u won.
AOE skills are just to rub it in ;)
lopte
January 20th, 2009, 11:03 PM
tvt are like that since forever and ONLY U cried about it.so its not our problem if your team suck and u cant push them away from port.
HIBARI
January 21st, 2009, 07:28 AM
tvt are like that since forever and ONLY U cried about it.so its not our problem if your team suck and u cant push them away from port.
It is not only abaut tvt it is all respowns.
HIBARI
January 21st, 2009, 07:30 AM
psssht. Silly.
How did orange get to the spawn of blue team anyway?
By killing them. Means they were already winning.
Kill everyone -> get to the spawn -> u won.
AOE skills are just to rub it in ;)
They dident kill us we wore -30 or more players.
lazyme
January 21st, 2009, 08:10 AM
It is not only abaut tvt it is all respowns.
That's why they made a 'spawn protection' which is 90sec if I'm not mistaken.
HIBARI
January 21st, 2009, 08:21 AM
That's why they made a 'spawn protection' which is 90sec if I'm not mistaken.
The protaction is not that good they hit u until u are dead.In evry respown.Think about it.
lazyme
January 21st, 2009, 08:25 AM
The protaction is not that good they hit u until u are dead.In evry respown.Think about it.
Who hits u? Wartags? Leave clan. No clan - no wars.
Or - TP somewhere else and WALK to ur desired location.
And have u played BEFORE the spawn protection was made? Coz I have. And I LOVE the spawn protection - it's a very big improvement imho. It doesnt need any fixings.
P.S. U also probably havent seen people attacking FROM the spawn port - when there is a party or so, all cramped on the spawn, they can do hell lot of a damage if their opponents are not smart enough to back away.
HIBARI
January 21st, 2009, 08:40 AM
Who hits u? Wartags? Leave clan. No clan - no wars.
Or - TP somewhere else and WALK to ur desired location.
And have u played BEFORE the spawn protection was made? Coz I have. And I LOVE the spawn protection - it's a very big improvement imho. It doesnt need any fixings.
P.S. U also probably havent seen people attacking FROM the spawn port - when there is a party or so, all cramped on the spawn, they can do hell lot of a damage if their opponents are not smart enough to back away.
HAHAHA you make me laugh as i sayd it is not only about me it is about all.You get killed in less than 2 sec and max 9 sec in tvt whithout buffs,they had over 50 kills u think thats funy.Ant in the normal respown Titans hit u with freanzy and zealot and u think u can run HAHAHAHAHA.
lazyme
January 21st, 2009, 09:03 AM
HAHAHA you make me laugh as i sayd it is not only about me it is about all.You get killed in less than 2 sec and max 9 sec in tvt whithout buffs,they had over 50 kills u think thats funy.Ant in the normal respown Titans hit u with freanzy and zealot and u think u can run HAHAHAHAHA.
1. Not about me.
2. I don't get killed in less than 2secs
3. Titans dont hit me
Maybe it's just you?
HIBARI
January 21st, 2009, 09:10 AM
HAHAHAHA MY hp is over 19k(I just changed DYES) and My p def,m def with my own buffs 3k or more. (Tyrant) (normal buffed) is the same if u are a Mag and a titan hits u continuasly u cant eaven run axaxaxax;As I sayd I get killed in less 2 or more sec in TVT. not in Normal respowns.If u wore me U wold get the same kill with 1 sec xaaxaxaxa.Ant SPELL HOWLERS HAS M ATACK LAIKE CRAZY AND M CRITICAL THE SAME.
SeaN
January 21st, 2009, 09:53 AM
lol dude is just luck next time u ll be in the winner team ...
SeduceMe
January 21st, 2009, 11:20 AM
Calm down people he just offered a suggestion, don't gotta get all pissy on him ..
I would be with you HIBARI, but in order to get to the other side is by killing your opponents, and by the time 1 team gets to the other spawn point, you know your winner. So as someone mentioned, the AoE spells just rub it in.
HIBARI
January 21st, 2009, 05:58 PM
Ya I haved been in a diferent server and there was this cuind of paralize and there was balance with this respown.Equaly speaking IF ALL PLAYERS IN A TEAM MORE POW THAN THE OTHER 1 HAD LAGG (HOW'S THAT.)OR C ERROR.IN TVT I GOT 1 C ERROR.
I WILL NOT SAY THE SERVERS NAME FOR YOU PEOPLE TO NOT LEAVE THE SERVER.THIS SERVER CAN BECOME LIKE THAT 1 TOO.AND I WILL JOIN THIS 1.
lazyme
January 21st, 2009, 07:07 PM
Too much caps lock. Cant read that.
Cephius
January 21st, 2009, 07:26 PM
This is a problem with TvT. The spawn locationds arent protected so players cant buff themselves. You move and you die. You have no chance.
One idea that was passed around for a long time was:
[Team 1 spawn point]--->GK to arena---->AREANA<-----GK to arena<-----[Team 2 spawn point]
Spawn protection works fine in the outside world as you can just /unstuck and go to another location. But in TvT you cant do that.
Gears
January 21st, 2009, 07:28 PM
i remmember i had 67 kills in TvT with aoe at spawn ahahha
lazyme
January 21st, 2009, 07:28 PM
I like how it is now. If u make spawn-point protected it's gonna be misused. Imho if a team got to their opponents spawn point it means that they WIN.
HIBARI
January 21st, 2009, 08:52 PM
This is a problem with TvT. The spawn locationds arent protected so players cant buff themselves. You move and you die. You have no chance.
One idea that was passed around for a long time was:
[Team 1 spawn point]--->GK to arena---->AREANA<-----GK to arena<-----[Team 2 spawn point]
Spawn protection works fine in the outside world as you can just /unstuck and go to another location. But in TvT you cant do that.
It is protecting well but if you put paralize skill on with the protecting respawn it will give players a advertisment to not hit the respown.:):):)That is wat I wanted from the start.
slash2
January 21st, 2009, 08:56 PM
This is a problem with TvT. The spawn locationds arent protected so players cant buff themselves. You move and you die. You have no chance.
One idea that was passed around for a long time was:
[Team 1 spawn point]--->GK to arena---->AREANA<-----GK to arena<-----[Team 2 spawn point]
Spawn protection works fine in the outside world as you can just /unstuck and go to another location. But in TvT you cant do that.
how about to put 2-3 spawn points for both teams in arena?
SeduceMe
January 21st, 2009, 09:02 PM
Actually, thats a nice idea slash :O!
lazyme
January 21st, 2009, 09:02 PM
Imho dont change ANYTHING just coz some noobs are crying about it.
converse
January 21st, 2009, 09:29 PM
imo just let players make suggestions. remember if no player helped admins with suggestions about the server. then the server would just be full of OP people rolling arround hitting everyone for 10k +. so lazyme DONT complain about suggestions. remember its up to admins to decide what goes in and out of server.
lazyme
January 21st, 2009, 09:52 PM
If people didnt complain about some suggestions we would have too much weird stuff ingame :P
Cephius
January 22nd, 2009, 07:00 AM
If people didnt complain about some suggestions we would have too much weird stuff ingame :P
Someones scared of change...
And yes, I agree with HIBARI, it is annoying when people camp spawn. And a deterrent would be nice.
I'll see if Fire can do something about it.
crispynugget
January 22nd, 2009, 07:29 AM
lol btw try moving the tvt somewhere else.... its easy to get buffs and go full buffed in Garden of Eva... move it in the Underground Arena ... that would be awesome ... more place.... more running .. hiding
SeduceMe
January 22nd, 2009, 09:08 AM
Someones scared of change...
And yes, I agree with HIBARI, it is annoying when people camp spawn. And a deterrent would be nice.
I'll see if Fire can do something about it.
We love you too cephius
djsunshine
January 22nd, 2009, 10:20 AM
I dont(i want this to be writed)
lazyme
January 22nd, 2009, 12:06 PM
Ok, let me get this straight. U wont put elemental stones to A-gr armor, because 'that is how NCsoft made it to be'. But u will fiddle with respawn protection, although 'that is how NCsoft made it to be'. FFS.
Let's go back to when there was NO spawn protection at all.I wanna see ppl QQing about it. Then they will appreciate what we have now.
crispynugget
January 22nd, 2009, 01:48 PM
lol sry saint but TVT is a custom thing .. GM's and dev's can do whatever they wish with it and idk about it anyway its unbalanced
SeduceMe
January 22nd, 2009, 02:20 PM
Its just about luck, not unbalanced.
crispynugget
January 23rd, 2009, 07:25 AM
same thing
SeduceMe
January 23rd, 2009, 04:38 PM
What they could do (which i don't even know if its possible) is that for every class that signs in, it stays an equal amount on each team. Example
A bishop signs, goes onto any team like red .. but if another bishop comes it automatically goes on the other team, in this case blue. And if another comes it goes to red, then blue, etc.
Just make it like that for all classes .. no clue if its even possible but if you want a fairly balanced TvT class wise, this is your solution.
Cephius
January 23rd, 2009, 07:42 PM
What they could do (which i don't even know if its possible) is that for every class that signs in, it stays an equal amount on each team. Example
A bishop signs, goes onto any team like red .. but if another bishop comes it automatically goes on the other team, in this case blue. And if another comes it goes to red, then blue, etc.
Just make it like that for all classes .. no clue if its even possible but if you want a fairly balanced TvT class wise, this is your solution.
Now that's an idea!!!
lazyme
January 23rd, 2009, 08:01 PM
What if there's 3 cardis/doomcryers/etc? The first team will always have one more of them than the other team? :)
crispynugget
January 23rd, 2009, 08:05 PM
What if titanic didnt had hit that iceberg ? what if the world would be ruled by monkeys in dippers ? what if ..
ArveneOn
February 3rd, 2009, 12:35 PM
What if there's 3 cardis/doomcryers/etc? The first team will always have one more of them than the other team? :)
What if your big mouth were shut with super glue?!
Then, we would have peace. :D Shhh....You're overruled 10 to 1.
SeaN
February 3rd, 2009, 01:02 PM
What if your big mouth were shut with super glue?!
Then, we would have peace. :D Shhh....You're overruled 10 to 1.
watch your words ArveneOn and be polite! :noway:
RELORELM
February 3rd, 2009, 03:25 PM
What if there's 3 cardis/doomcryers/etc? The first team will always have one more of them than the other team? :)
Well...If there's an even number of similar classes with an odd number of players (For example: There're 3 Dominators and 3 WC, or 3 Cardis and 3 Shillen Saints) you could just gather them togheter as if they were one class and divide them between the teams.
Of course, this isn't infallible (So as it isn't the actual TvT system: If there're 157 players registred, one team will have one more player than the other) and, if it's too difficult to do, I don't think it's worth xP
Ps: I mean my idea isn't worth to do if it's too difficult...SeduceMe's idea is great!
razon
February 3rd, 2009, 04:29 PM
Some nice suggestions, I like the way they are now and its just luck of the draw really if you get healer or buffer, I only ever enter as a buffer so I know my team will have one :D
As for suggestions, I would love for another tvt type event with 3 or 4 teams instead, that would mix things up :D
ArveneOn
February 4th, 2009, 03:16 AM
watch your words ArveneOn and be polite! :noway:
forgive me, I did forget my manners, her being a laday :D
However, I remember reading a thread, you saying that you were leaving....Looks like youre still here.. XD :lol:
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